INTRO TO PHYSICAL COMPUTING


In this course, we aim to design a new platform that can innovate the space based on software and hardware by utilizing physical computing. Physical computing is an approach to computer-based design with designers considering coding, electronics, and physical forms. User experience and computer interface design courses often focus on teaching software-based computing rather than hardware-based computing. Therefore, this class concentrates on physical computing which incorporates 3D mock-up models and a microcontroller (Arduino) to design kinetic robots and reactive spaces. Thus, students will learn basic digital hardware integration and software programming tools for designers.

Selected Student Works

2018 Fall

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by Ki Hoon Son

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2018 Fall

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by Hoyoung Meang

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2018 Fall

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Dohoon Lee

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2018 Fall

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Youngyi Park

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2018 Fall

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by Seunghyun Moon

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2018 Fall

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by Jiwon Hor

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2018 Fall

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by Juhee Hyun

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